Game update: AppID 440 "Team Fortress 2", ProcID 4190, IP 0.0.0.0:0ĮRROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
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Generating new string page texture 92: 128x256, total string texture memory is 2.13 MB STEAM_RUNTIME has been set by the user to: /home/notrealname/.local/share/Steam/ubuntu12_32/steam-runtimeĮxecCommandLine: "/home/notrealname/.steam/root/ubuntu12_32/steam steam://open/driverhelperready"ĮxecSteamURL: "steam://open/driverhelperready" Generating new string page texture 88: 16x256, total string texture memory is 2.00 MB Generating new string page texture 86: 32x256, total string texture memory is 1.98 MB Generating new string page texture 85: 256x256, total string texture memory is 1.95 MB Generating new string page texture 84: 128x256, total string texture memory is 131.07 KB Generating new string page texture 83: 128x256, total string texture memory is 1.69 MB Generating new string page texture 82: 64x256, total string texture memory is 1.56 MB Generating new string page texture 81: 1024x256, total string texture memory is 1.49 MB Roaming config store loaded successfully - 866 bytes.ĮxecCommandLine: "/home/notrealname/.local/share/Steam/ubuntu12_32/steam" (steam:3970): GLib-GIO-CRITICAL **: g_dbus_connection_emit_signal: assertion `object_path != NULL & g_variant_is_object_path (object_path)' failed Generating new string page texture 3: 384x256, total string texture memory is 442.37 KB Generating new string page texture 2: 48x256, total string texture memory is 49.15 KB PAC support disabled because there is no system implementation Installing breakpad exception handler for appid(steam)/version(1360966495_client) Here is a console output, I don't see anything unusual, other than me killing TF2 (because it was stuck in sound steam That was after I let steam check the integrity of local game files. Closest I have come to is being stuck in a start screen (that appeared in 4 minutes) and sound looping forever in background (short recording of looping sound: ).
Amd radeon hd 6520g gpu sumo update#
After steam update TF2 no longer loads successfully even once. Before steam update I could load TF2, but I could not join server or look at my items. IDirect3DQuery9::GetData(): Occlusion query flush took 4.690ms!ĭriver: ATI Technologies Inc.
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IDirect3DQuery9::GetData(): Occlusion query flush took 3.064ms! IDirect3DQuery9::GetData(): Occlusion query flush took 5.543ms! IDirect3DQuery9::GetData(): Occlusion query flush took 4.330ms! IDirect3DQuery9::GetData(): Occlusion query flush took 4.588ms!
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IDirect3DQuery9::GetData(): Occlusion query flush took 5.480ms! Game is laggy by wawes and console spammed like: Total Hard Disk Space Available: 790330 Mb AMD Radeon HD 7800 Seriesĭriver Version: 5 Compatibility Profile Context